October 13, 2005

Gimme a break!

Filed under: Get ya GAME on!

-What’d'ya mean I ***NEED*** the night off?!?!?

While I know that it might seem initially contrary to consider NOT THINKING of GM’ing as a way of becoming a better Game Master, but in fact, it is one of the best tactics of which I know to improve your story-telling, world-authoring, and role-playing skills. How many of us have heard of the oft-mentioned and greatly feared malady known only as “GM Burnout”; as well as of the tragic tales of grandiose campaigns lost now to the dark days of the past because “our GM needed a break, and we just never got back together again…”. (more…)

A Fledgling Perspective

Filed under: Get ya GAME on!, Writing

Breaking In…

Whatever the reason, we all desire, in some shape, form or fashion, praise for our works. It begins when we are children; we gear our entire existence around pleasing our parents, family, or close friends. As age and the eventual hammer blows of disappointment rain in, we slowly ratchet our expatiations for receiving that praise either up or down, depending on our personality. Some individuals give up their efforts, retaining only the most fragile glimmer of hope for that praise, while others fling themselves into the vast ocean of possibility with little more than a glance backward.

Freelancers in the RPG industry, in my opinion, are of this latter type. (more…)






















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